Where Do I Start?
You've just installed the Nostromo, played around with its editor for a bit and now you're launching WoW. Now, much like when starting your character, you'll have to decide which skills will actually be on your action bar and where. In general, I try to make the skills on my bar be my most often used combat skills - while it's very convenient to have Arcane Intellect in there for easy rebuffing, fact is the action bar is just too small so you'll probably be better off rebuffing using the mouse**.
Next decision you're going to have to make is where to put each of the 12 skills you've just chosen. My advice - put your "basic" skill in the middle row, under your index finger (mapped to '4' in case you're following my setup), with alternates for it in the top and bottom row. Then work your way from there. Also, try to have some logic behind the setup, as (especially when you're just getting started) you will get confused a lot until you get familiar with your bindings.
Enough With The Babble - Where Are The Bindings?
I'm sure by now you're all itching to see how this actually works for Enara, so here it is:
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Posts in this series:
- Nostromo, Part I: Introduction
- Nostromo, Part II: Keymaps
- Nostromo, Part III: Mage Bindings
- Nostromo, Part IV: Paladin Bindings
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* I am not saying playing a Mage is easy or simple. However, a Mage only has 1 main action bar which is what we're looking at here. A rogue has 2 (1 main, 1 for Stealth) and a Warrior has 3 (one for each stance), so in comparison a mage is "simple".
** Note that I'm only talking about the "main" action bar here. I heartily recommend you turn on at least one other action bar and use that space for the rest of your skills.
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