Thursday, July 10, 2008

Don't Panic!

You know those moments, don't you? You see those 2 goblins standing there, thinking they're far enough from each other that you could pull them separately but they end up both coming at you... And as if that isn't enough, another one comes patrolling and decides to join your little party. Now is the time to start cutting your losses and figure out how you're getting out of this (unless you're a hunter... Then you can shrug and kill 'em all. You might need to bandage afterwards, though).

For most classes, it's pretty easy*:
  • Druid - If you have time, Barkskin and Rejuvenation, then pop a Regrowth. Finally go bear and start running.
  • Hunter - Use pet as bait, put down some Freezing Traps, and get the hell away.
  • Mage - It's a mage. Running away is their specialty...
  • Paladin - Hooray for bubble boy.
  • Priest - Not as good as a Paladin's, but still a bubble. And if the shit really hits the fan, you can fear, too.
  • Shaman - Earthbind Totem, and get the hell out of there.
  • Warlock - Kinda like hunters. Throw the pet to the wolves, if you really have to you can also Sacrifice.
But what about us warriors? If you go full Fury, you could get Piercing Howl at 20, but it's not enough it you get dazed (and you'll get Intimidating Shout at 22 anyway, which would be much better). Switching to Defensive Stance will reduce the damage you take, but you'll lose all your rage (unless you have Tactical Mastery). Thunder Clap and Demoralizing Shout can help reduce the damage you take, if you have the rage for them, but it's not likely to make much of a difference (not to mention that you won't have the rage since you switched to defensive). Bottom line, run and hope you don't die before the mobs de-aggro.

For same-level mobs, I find that I can just about manage 2 mobs at the same time (but that usually requires using CDs and pots). Anything over that, usually means a corpse run. In the meantime, all these pots and repair bills are getting quite expensive, so it's all kind of annoying. On the other hand, Mokla just hit 22 last night, so I'm hoping fearing the hell out of everyone would be enough to keep my ass in one piece.

As far as Rogues go, I think they're in about as much of a bind as Warriors in these levels, but it's been a while since I played a new rogue, so I don't want to talk too much about that.


* You'll notice I didn't mention skills like Feign Death and Vanish. I'm talking about lower levels here - up to 20 or so.

No comments: